2020 May 27

Using guessability framework: age-related differences in hand gesture interaction

Type:
Authors:
Venue:
Augmented Human (AH '20)
Date of publication:
2020 May 27
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Abstract:
Mid-air gestures have been heavily studied in HCI but with mostly younger adults (YAs). Older adults (OAs) can equally benefit from such a modality, but given their heterogeneous motor abilities, designing suitable gestures is challenging [2]. Our research specifically looks at age-related differences in hand gesture preferences between older and younger adults. This subject is important since it relates to the idea of a proper age-inclusive technological design and the means towards the successful adoption of technologies by all the layers of the population, including older adults.
Citation:
Yurii Vasylkiv, Ali Neshati, Shariff A. M. Faleel, Yumiko Sakamoto, and Pourang Irani. 2020. Using guessability framework: age-related differences in hand gesture interaction. In <i>Proceedings of the 11th Augmented Human International Conference</i> (<i>AH '20</i>). Association for Computing Machinery, New York, NY, USA, Article 24, 1–2. https://doi.org/10.1145/3396339.3396394
@inproceedings{yurii20_using_guess,
   author = {Vasylkiv, Yurii and Neshati, Ali and Faleel, Shariff A. M. and Sakamoto, Yumiko and Irani, Pourang},
   title = {Using Guessability Framework: Age-Related Differences in Hand Gesture Interaction},
   year = {2020},
   isbn = {9781450377287},
   publisher = {Association for Computing Machinery},
   address = {New York, NY, USA},
   url = {https://doi.org/10.1145/3396339.3396394},
   doi = {10.1145/3396339.3396394},
   abstract = {Mid-air gestures have been heavily studied in HCI but with mostly younger adults (YAs). Older adults (OAs) can equally benefit from such a modality, but given their heterogeneous motor abilities, designing suitable gestures is challenging [2]. Our research specifically looks at age-related differences in hand gesture preferences between older and younger adults. This subject is important since it relates to the idea of a proper age-inclusive technological design and the means towards the successful adoption of technologies by all the layers of the population, including older adults [1].},
   booktitle = {Proceedings of the 11th Augmented Human International Conference},
   articleno = {24},
   numpages = {2},
   keywords = {kinect, visualization, age-related differences, wearable devices, EMG, gesture elicitation study, older adults, IMU},
   location = {Winnipeg, Manitoba, Canada},
   series = {AH '20}
}
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